
Polygonal model of Maya 7. Materials: Pfong and Blinn, Jpg-bump and texture of the inscriptions. Light sources: software Direct .<--! prew -> Model Guitar "Stratocaster" Leo Fender to sell the company's brands CBS in 1965. The model was created with an eye on the types of guitars with all-maple neck. Shift materials vulture not recommend because it is standard colors. Building a guitar can have different shades. From black to pink. Details of bridge and pegs the standard chrome deposition. While pozlota not yet been used. <span style="color: #FF4040;">IMPORTANT</span> It is possible that after opening a file happens violation of communication materials and the program will error. This comes from the fact that I did not convert texture maps to a file so as not to create extra weight. Please make the following changes: 1. In the materials and textures Hypershade highlight material Grif_wood and the menu Atribute Editor, click the arrow to the output connections in the field of Color. In the tab appears Logo and Logo1 make changes in the windows of Image Name-way from the project folder sourceimages Fender_Stratocaster_65 on this project and file Grif.jpg (If you do not see the desired file, then the extension field, select Best Guess. All maps in jpg.) Tab Wood is responsible for the frequency and color of the fiber texture. By increasing or decreasing object is to draw attention to it and if necessary adjust frequency of fiber to your liking. 2. The same action again for the material Tone2 respectively in tabs Tone5 and Tone4 (inscription and the bump). And for the material Volume Tabbed Volume3 and Volume2. 3. By the same principle, replace the bump on the materials Plastin3-tab Plastin2-file Plastin. Material PAT_PEND_6 tab - PAT_PEND-file PAT_PEND. And the material on Vertex_6 Vertex tab Vertex_7. Everything. Save the amended draft on his computer.
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